the last Jedi star wars Jedi Fallen Order was incredibly basic. The obvious problem with this story is that we already know they’re not going to succeed. There are now five movies that attest to Cal’s inevitable failure, with more on the way. But even the journey itself is not particularly interesting. Nothing important happens for hours-long stretches of the game. You zip around between four planets looking for special Jedi MacGuffins and kill bad guys and be a good guy. Three out of four planets are basically unpopulated and serve only as places to kill stormtroopers. Not until the very end does Fallen Order introduce some form of ethical ambiguity or stakes, but by then I had already lost interest.
in The Last Jedi, you adventure from planet to planet with your motley crew of rogues. Fallen Order has taken this style of game—that where you travel around and recruit various friends—and given it an interesting twist: doing it really poorly. In the early game you are recruited by a pair of anti-Empire freedom fighters; a former Jedi named Cere, and a pilot named Greez (picture Han Solo, but played by Danny Devito). After that, you meet BD-1, a friendly pet dispenser robot with the mannerisms of a nervous Bichon Frise. And that, my friends, is your team. Probably ten hours later you find another person who joins you on the ship, but by that time you’re already at the final level. None of the main characters are particularly compelling. Green hates leaving his ship and has no real relevance to the story, Cere had probably four different times where she said “there’s something I’ve been hiding that I need to tell you,” and BD-1 communicates entirely through beeps. Probably the least interesting cast of any Star Wars game besides Beat Saber.